What was previously known as “F1 Life” in F1 22 has matured to become “F1 World”, which is also where non-career-based modes sit, such as one-off races, multiplayer, and time trial. I wish not to spoil any of the story mode for those yet to play it, but it’s a welcome return for the series.Īlong with the return of the story and the improved handling, we’re also getting the addition of red flags this time out, something that has been missing from the franchise for way too long, especially with how we’ve seen them dramatically change the potential outcome of races over the last couple of years. These choices sit on top of one another, and aspects of one will have repercussions on choices later down the road. You’ll also be giving the orders from up top as team principal Andreo Konner to decide how the team runs throughout. Setup in a not-too-dissimilar fashion to the Netflix series Drive to Survive (perhaps even more so this year), you’ll be following the career of Aiden Jackson once more and how he fits into the new team on the grid, Konnersport Racing. You’ll meet faces new and old, with the quality of characters and voice-overs improving quite substantially in the cutscenes over 2021’s outing. One of the more notable aspects is the return of the Braking Point story - it was a surprise hit for me back in F1 2021, to the point where I found myself unable to put it down at the time. I don’t tend to use a controller much for racing, but here, Codemasters have added what they call PrecisionDrive for controller players, and whilst my driving was certainly not as smooth as it’d be on the wheel, it did feel like a smoother experience overall compared to hopping back to F1 22 for comparison. I played most of my time with a Fanatec DD1, Clubsport V3 pedals, and McLaren GT3 rim, and I have to say this is the best I’ve felt an F1 title achieve in terms of driving. The F2 feeder series cars also feel more planted, which made cruising around Scheivlak at Zandvoort in the Braking Point 2 story put a smile on my face with each lap due to just how predictable the car was under braking and acceleration, leading to a smooth-flowing corner. ![]() It feels much more rewarding being able to take corners flat out that you previously couldn’t (I’m looking at you, Copse). This is thanks to changes around the physics engine, as well as how the throttle responds to your inputs. However, here in 23, you can really attack the corners more confidently as the handling is so much more predictable. Previous titles in the franchise have had a decent handling model, but in more heated moments, it was hard to predict at times when a loss of control was incoming. So let’s stick on a set of fresh tyres and get to racing.Ī game like F1 23’s playability hangs on how it performs the aspect that makes up the core of its gameplay, and that’s driving. F1 23 launches with the promise of a much-upgraded driving experience from the engine under the hood, along with the continuation of the “Braking Point” story we got to see the first part of in F1 2021. The time is upon us once again when we get to become a driver in what is considered to be the absolute pinnacle of motorsport, Formula 1. Reviews // 18th Jun 2023 - 14 days ago // By Steven John Dawson F1 23 Review
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